using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Fated.Character {
    public class Ability {
        public int cost = 0;
        public string name = "";
        public string type = "";
        public float accuracy = 0;
        public int power = 0;
        public int charge = 1;
        public int Range = 1;
        public string effect = "";
    }
}
